Color Architecture — Principles

Overview

How to design a color system that is accessible, themeable, and honest about the tradeoffs of different architectural approaches. This section synthesizes patterns from multiple production design systems and the underlying color science into a system-agnostic framework.

Sources

SourceURLLicense tier
Material Design 3 — Color Systemkb/reference/design-systems/material/guidance/foundations/color-systemTier 2 (official public docs)
Material Design 3 — Color Roleskb/reference/design-systems/material/guidance/foundations/color-rolesTier 2 (official public docs)
Radix Themes — Color Systemkb/reference/design-systems/radix/guidance/foundations/color-systemTier 2 (official public docs)
Carbon Design System — Color Systemkb/reference/design-systems/carbon/guidance/foundations/color-systemTier 2 (official public docs)
Ant Design — Color Systemkb/reference/design-systems/ant-design/guidance/foundations/color-systemTier 2 (official public docs)
Foundations — Perceptual Color Modelskb/reference/foundations/color/perceptual-modelsTier 3 (see audit task 6.10)
Foundations — Contrast and Accessibilitykb/reference/foundations/color/contrast-and-accessibilityTier 2 (W3C) + Tier 3 (APCA)
Standards — WCAG Color Contrastkb/reference/standards/wcag/color-contrastTier 1 (W3C, open)